#include "ScreenManager.h"
#include "Game.h"
#include "LoadState.h"
#include "SimpleCollisionSystem.h"

#include <SDL_net.h>
#include <SDL.h>

#undef main

int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPWSTR lpCmdLine, int nCmdShow)
{
	int test = 0;
	SDL_Init(SDL_INIT_EVERYTHING);
	//SDL_SetVideoMode(800, 600, 8, 0);
	SDLNet_Init();
	
	TheScreenManager::Instance()->SetWindowSize(1024, 720);
	TheScreenManager::Instance()->CreateDX11Window(hInstance, hPrevInstance, lpCmdLine, nCmdShow);



	return 0;
}